Descent 1 pc game download

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Up to eight players over a network search the descent 1 pc game download for hidden power-ups, repair stations, and menacing enemy robots as they try to destroy enemy command centers. See older comments You are their best Material Defender pilot of coursebut this time descent 1 pc game download up against one tough cookie. EXE to get the right sound card and “music card” set up correctly. Страница addition to жмите, you may use rockets, bombs, missiles, smart missiles. I remember spending a lot of time learning to interpret the wireframe 3d maps initially. It also provides light to each area as it passes by. The tunes jam. Well, its more of a slippery fish than a trundling troll. VAT included in all prices where applicable.❿
 
 

Descent 1 pc game download.Download Descent | replace.me

 
The object is to destroy the core in each level and rescue hostages. Sign In or Open in Steam. The action and нажмите для деталей are smooth and you maneuvre through tunnels and caverns, descent 1 pc game download away enemies using the special weapons you pick up. Please rate the game below on a scale of 1 to 10, where 1 is the lowest and 10 is the highest score. Please register or log in to post a comment. You are about to embark on a new and exciting journey. Your primary objective is to destroy the mines, but you are also ordered to rescue descent 1 pc game download survivors whatta sweetie!

 

Install Game – Descent 1 pc game download

 

Sorry, for copyright reasons we cannot provide any download link. You can purchase the game on GOG or Steam following the link below:. Buy this game. I know this is a late reply, but for anyone who runs into the same issue of the Dosbox crashing after pressing any key to start: Make sure you drag and drop the Descent app into your Applications Folder!

After I dragged and dropped it the game ran fine. For every sale we receive a small fee from the download store which helps us to keep this free website alive. Thank you and have fun! The shareware version includes the first seven levels of the full game.

You can use the Mac shareware data files with the D1X-Rebirth port to play the game in high resolution. Search the history of over billion web pages on the Internet. Capture a web page as it appears now for use as a trusted citation in the future. Uploaded by IceTeaMan on October 17, Search icon An illustration of a magnifying glass.

User icon An illustration of a person’s head and chest. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Sign In. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Interplay Inc. Prepare To Start Your Descent. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.

All Reviews:. Popular user-defined tags for this product:. The controls are complicated but manageable. The joypad works very well, but for a real treat try playing with the Analog Joystick peripheral see “GamePro Labs” in this issue.

Every controller button is used, and there are even simultaneous two-button actions. While this plethora of functions is for the better, some functions like dropping mines are difficult to execute in the heat of battle. You also select from an arsenal of standard and special weapons, which you collect. Piloting the ship is another control dilemma. You can go anywhere in the mazelike stages, limited only by walls and other barriers.

Flying in a fully functional degree environment and exchanging fire with enemy drones takes practice, but once mastered it’s second nature. A Decent Descent The music is a plus. Harsh rock and techno-pop tunes never let up and perfectly fit the stages. The sound effects are a range of laser blasts, explosions, and squeals of enemy craft-nothing outstanding, but sufficient to create atmosphere.

The graphics are smooth, but the game seriously drags when the action gets heavy-so much that it sometimes looks like slow motion. The most striking visuals are the colored light sources in the dark corridors-fire a laser blast or flare and it illuminates the walls as it travels. The rendered cinematic sequences that mark the climax of each stage are also excellent.

Despite the limitations of the PlayStation controller, Descent is incredibly well done. Doom-fatigued players looking for the next challenge will want to take this Descent.

As first-person 3-D shooters continue to impress video gamers, one limitation still holds programmers back from making the 3-D feel even closer to real–the ground. Nine out of 10 first-person games still have the same old orientation with ceiling, walls and the ground to keep everything close to our reality. Even with new height-mapping techniques to add varieties of depth to the mazes, the levels were still designed to support a game theme with gravity.

When you want to push past the confines of the Earth’s atmosphere you run into trouble where there might not be gravity to use as a basis for ground in your levels. Breaking past the redundant 3-D titles, Descent for the computer and now for the PlayStation gives the player smooth degree rotation with control over forward, backward and side-to-side movements.

Pitch, roll and yaw are also determined by the controller giving you completely free movement of your craft. Weapons consist of two storage bays that are fired separately from one another. You can select from your acquired weapon and power-ups to pick the item you feel is right for each situation then arm it for action.

Descent plays like many other mech-based 3-D games. Movement and battles are fast and exhilarating, allowing players to blast into enemy-held territory and start cleaning house. However, the most noticeable problem players will find with this title is its uncanny ability to confuse you to such an extent that you lose your way and can’t find the right path.

The graphics and the scrolling speed are phenomenal. They provide the amount of smoothness that Descent deserves on the PlayStation. Targeting enemies and precision flying can both be completed with minimal trouble due to the close relationship the game has between action and controller. Descent is so good that after trying it, all players will have this disc at the top of their 3-D game list. It has enough gameplay and diversity to put anyone to the test in challenge and map memorization.

Be forewarned, though: The levels in Descent are enough to make even the player with the greatest natural sense of direction sweat profusely as they try to find the one tunnel where they haven’t been to before. When you are shooting at enemies in a confined hallway, the light from your lasers can be seen as it reflects off the walls.

This is not just the ordinary bright flash of color as seen in other games but it is a close-to-real reflection on the walls as the beam moves away from your ship. It also provides light to each area as it passes by.

In addition, as your power level changes, the color of the laser reflection also changes proportionately. These sparkling corridors are usually not the easiest to find, but they are worth using as you recharge losses your ship has taken in battle.

Try to remember their location for future flights.


 
 

Descent 1 pc game download – Screenshots

 
 

Descent for PC. Descent: Underground 5. Albion varies-with-device 2. Infinite Zombies 3D 1. Descent 1. Battleships Forever 3. Your review for Descent. Your review for Descent Thank you for rating! What do you think about Descent? Add to Account. View Community Hub. Something has happened at Lunar Base I. The Post-Terran Mining Company has lost contact with the miners and none of the mining robots are responding. Your mission is to find any survivors and find the source of threat.

You will start a journey that takes you from the Moon to Pluto. Best of luck Material Defender. Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that’s truly 6 degrees of freedom Hang onto your senses and your lunch as you drop straight down mine shafts on a ride that’ll leave you spinning. And what’s the good of losing your mind if you can’t share the experience with your friends?

Descent invites you and your buddies to dive into the action together with head-to-head combat and cooperative two-player modem and eight-player network support. Get ready for Descent System Requirements Windows. Minimum: OS: Ubuntu See all. View all. Click here to see them. Customer reviews.

Overall Reviews:. Recent Reviews:. Review Type. All Positive Negative All Steam Purchasers Other All Languages Your Languages Customize. Date Range. Again, Parallax have tried to make it as instinctive, intuitive and obvious as possible.

Top marks for effort, but when it comes to results the report card would without a doubt read could do better. Players can either opt to use joystick and keyboard, mouse and keyboard or just the keyboard. Its also Thrustmaster compatible so you dont in theory have to use the keyboard at all, but in terms of simplicity its akin to death by twisted fingers. Its not that there are thousands of keys to cram over, just the cut and thrust speed of it all. Certainly, your Syssx PyroGX can duck, dive, hover, pitch, roll, scroll lef and right, making it one of the most controllable ships imaginable.

The only problem is that its an absolutely swine to control at any kind of speed, especially when being hotly pursued and blasted at by numerous unfriendlies. The lack of cockpit instrumentation doesnt help either: there are no indicators of pitch and roll, altitude and swing, making it very difficult to establish which way up you are and where youre flying, especially in some of the darker mines.

As a result its very easy to get lost or trapped in a corner wondering what the hells going on. Performance as they say does improve with use, but if Descent is going to do itself justice, Parallax really should consider making it a little easier to control. Apart from that, however, Descent is amazing. Its fast, fluid, beautifully rendered and very atmospheric.

Even the sound seems to come at you from all angles – definitely a game to whack up the bass and stretch that super woofer! Its also refreshingly difficult: the nasties are very nasty indeed and get even nastier as the game progresses, morphing into horribles one up from nasties and learning strategies based upon previous encounters, making this more than your average shoot-em-up. There are also going to be over 30 levels to complete, VR compatibility and even a four-player network option.

The first-person shooter goes full cirde in an excellent conversion of the PC hit Descent. Descent is a riveting game of reflexes, skill, and patience.

You pilot a spaceship on a mission to destroy renegade mining robots. The object is to destroy the core in each level and rescue hostages. While the plot is simple, the techniques are not. Levels take a similar tone to Doom: Find colored cards that open like-colored doors while shooting enemies in the process. Levels get bigger, harder, and enemies get more aggressive as you descend further into the game.

The controls are complicated but manageable. The joypad works very well, but for a real treat try playing with the Analog Joystick peripheral see “GamePro Labs” in this issue. Every controller button is used, and there are even simultaneous two-button actions.

While this plethora of functions is for the better, some functions like dropping mines are difficult to execute in the heat of battle. You also select from an arsenal of standard and special weapons, which you collect. Piloting the ship is another control dilemma. You can go anywhere in the mazelike stages, limited only by walls and other barriers. Flying in a fully functional degree environment and exchanging fire with enemy drones takes practice, but once mastered it’s second nature.

A Decent Descent The music is a plus. Harsh rock and techno-pop tunes never let up and perfectly fit the stages. The sound effects are a range of laser blasts, explosions, and squeals of enemy craft-nothing outstanding, but sufficient to create atmosphere. The graphics are smooth, but the game seriously drags when the action gets heavy-so much that it sometimes looks like slow motion. The most striking visuals are the colored light sources in the dark corridors-fire a laser blast or flare and it illuminates the walls as it travels.

The rendered cinematic sequences that mark the climax of each stage are also excellent. Despite the limitations of the PlayStation controller, Descent is incredibly well done. Doom-fatigued players looking for the next challenge will want to take this Descent. As first-person 3-D shooters continue to impress video gamers, one limitation still holds programmers back from making the 3-D feel even closer to real–the ground. Nine out of 10 first-person games still have the same old orientation with ceiling, walls and the ground to keep everything close to our reality.

Even with new height-mapping techniques to add varieties of depth to the mazes, the levels were still designed to support a game theme with gravity.

When you want to push past the confines of the Earth’s atmosphere you run into trouble where there might not be gravity to use as a basis for ground in your levels. Breaking past the redundant 3-D titles, Descent for the computer and now for the PlayStation gives the player smooth degree rotation with control over forward, backward and side-to-side movements. Pitch, roll and yaw are also determined by the controller giving you completely free movement of your craft.

Weapons consist of two storage bays that are fired separately from one another. You can select from your acquired weapon and power-ups to pick the item you feel is right for each situation then arm it for action. Descent plays like many other mech-based 3-D games. Movement and battles are fast and exhilarating, allowing players to blast into enemy-held territory and start cleaning house. However, the most noticeable problem players will find with this title is its uncanny ability to confuse you to such an extent that you lose your way and can’t find the right path.

The graphics and the scrolling speed are phenomenal. They provide the amount of smoothness that Descent deserves on the PlayStation. Targeting enemies and precision flying can both be completed with minimal trouble due to the close relationship the game has between action and controller.

Descent is so good that after trying it, all players will have this disc at the top of their 3-D game list. It has enough gameplay and diversity to put anyone to the test in challenge and map memorization. Be forewarned, though: The levels in Descent are enough to make even the player with the greatest natural sense of direction sweat profusely as they try to find the one tunnel where they haven’t been to before.

When you are shooting at enemies in a confined hallway, the light from your lasers can be seen as it reflects off the walls.

This is not just the ordinary bright flash of color as seen in other games but it is a close-to-real reflection on the walls as the beam moves away from your ship. It also provides light to each area as it passes by. In addition, as your power level changes, the color of the laser reflection also changes proportionately.

These sparkling corridors are usually not the easiest to find, but they are worth using as you recharge losses your ship has taken in battle. Try to remember their location for future flights. Unfortunately, because they are useful to you, the enemies are dead set against letting you have and control these small recharge zones.

Therefore, the zones are heavily defended by large groups of enemies. Slip in this CD and plunge deep into the lunar mines where an unknown alien race has taken over the Post Terrain Mineral Corporation. As you seek out your alien nemesis, you explore a full degree environment, illustrated in stomach-churning 3D graphics.

Up to eight players over a network search the mines for hidden power-ups, repair stations, and menacing enemy robots as they try to destroy enemy command centers.

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